AI Insights · Timothy · July 2021
Top 5 Anime Games on iOS in Central America: Q2 2021 Performance
Discover the performance trends of the top 5 anime games on iOS in Central America during Q2 2021, including key metrics such as weekly downloads, revenue, and active users.
The second quarter of 2021 saw notable activity among the top anime games on the iOS platform in Central America. Here, we delve into the performance metrics of the top five titles, showcasing their weekly downloads, revenue, and active users trends. The data provided is sourced from Sensor Tower.
MHA: The Strongest Hero from Crunchyroll Games, LLC, had a dynamic quarter. Weekly revenue started at $1.7K and peaked at $4K in the week of May 24 but declined to $1.3K by the end of June. Downloads began strong with 14.3K in mid-May but saw a significant drop to 2.8K by early June, only to rise slightly to 3.4K in the last week of the month. Active users fluctuated, starting at 13K and dropping to around 7.5K mid-June, before a slight recovery to 8.6K.
The Seven Deadly Sins by Netmarble Corporation experienced varied weekly revenue, peaking at approximately $14K in the week of June 21. Downloads showed a modest increase towards the end of the quarter, reaching 2K in the final week of June. Active users saw a general upward trend, from 9.3K at the start of April to over 10K by the end of June.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a notable spike in revenue, particularly in the week of May 31, where it reached $6.4K. Downloads were relatively stable, with a notable peak at 2.7K in the week of June 21. The game maintained a strong active user base, fluctuating around 20K, peaking at 24.3K in late May.
Yu-Gi-Oh! Duel Links by KONAMI showed consistent revenue growth, peaking at $9.4K in mid-May. Weekly downloads saw a modest range, with numbers around 1K throughout the quarter. Active users remained steady, averaging around 18K, with slight fluctuations.
Finally, NARUTO X BORUTO NINJA VOLTAGE, also from Bandai Namco Entertainment Inc., had a mixed performance. Revenue peaked at $1.3K in the week of May 17, while downloads were relatively low, ranging from 400 to 1.2K. Active users hovered around 2K throughout the quarter.
For a deeper analysis and more insights into these trends, visit Sensor Tower.